Insurgent (3 Reach) Fan Made Faction Stable Owl Circle by didou13 Art by SuPaCatOnE Composed of the wiser Druids of the Woodland, this Circle works to preserve it. The Woodland calls for your protection, its fate is in your claws.
Insurgent (5 Reach) Fan Made Faction Stable Order of the Forest by slugfacekillah We are only here to help.
Insurgent Fan Made Faction Stable Woodland Revolution by totgeboren Start off as a popular uprising, become increasingly violent, and end up as tyrannical as the rule you overthrew!
Fan Made Faction Development Citizens of the Forest by SparkyTheHappyGiraffe As the Citizens of the Forest, you seek to return the Woodlands to its original, forested state. You score points by planting seedlings, which grow to become large, study trees. This takes several turns to come to fruition, so you’ll need to be patient. Your warriors are scattered across the map, living on the edge of clearings as Outsiders. This gives them the mobility to participate in a Swarm, a coordinated attack that brings warriors from nearby clearings to help in the fight. You can Swarm as many times as you like, but be careful to not overextend yourself! Your limited warrior supply will make it difficult to defend your position on the map. However, your environmental stewardship has helped you gain Public Support, which allows you to temporarily increase your warrior count in specific battles. Unlike most factions, who gain more warriors as the game goes on, you will actually recruit fewer warriors as you approach the endgame. This is because your mature trees can’t be removed from the map, giving you guaranteed scoring. Look for ways to craft the last few points you need to win!
Militant (8 Reach) Fan Made Faction Development Starry Swarm by napolemon Lure others into your grand celebration. Enthusiastically post concerts on bulletin boards and construct stages across the forest. But such joy comes at a cost — every action demands Tickets. And Tickets rely on your radiant Glowers, who cannot fight. Consider carefully: can you truly trust your enemies? Your momentum depends on those who shine, not those who strike. When your invitations are no longer heard, it is the Larvae who answer. These quiet heirs emerge when persuasion fails. That is when you must consider a new rhythm — one of force. Overwhelm the forest and bring all into harmony… by stronger means.
Fan Made Faction Development Spore Strategem by Brendz This fungal growth aims to spread through the woodland as far as possible, relentlessly spreading its mind-controlling spores.
Insurgent Fan Made Faction Development Fearful Flock by PokerFace126 The Fearful Flock are tired of the woodland's violence and are planning their great escape to share their story.
Militant (7 Reach) Fan Made Faction Development Order of the Oak by balab Art by Tin (The Foil) All these factions claim to speak for the Woodland while cutting down her trees. You shall show them the real might of the woods...
Insurgent (5 Reach) Fan Made Faction Development Rana Ravagers by endgamer1331 The ravagers have emerged from the riverbeds, and it turns out, they are experts at siege warfare… The ravagers main scoring comes from them barricading away other factions' tokens or buildings, scoring points off of them every turn, and giving them a combat boost against that faction. Additionally, while a building or token is barricaded it cannot be removed by any player, including yourself, except via the your Salvage action, which lets them place a rubble token on top of a barricade and then destroys that barricaded building or token at the start of their next turn. Their action economy is entirely based off of building up a bag of guides, you will start with one guide of each suit and have to spend cards to add more guides to your bag… you will then use these guides to dictate where and how many of your actions can occur through your Orders at the top of your board. Beware losing your barricades, as your guides may see you as a lost cause…and you'll have to remove one guide from your bag at random.
Insurgent Fan Made Faction Inactive Hyena Necrocracy by GreenFlame Hyenas have many bureaucrats who run the kingdom day to day, but their one true ruler is Litch Queen, commanding from beyond the grave. Her authority is absolute and order’s merciless, but she brought prosperity to their harsh homeland.
Insurgent Fan Made Faction Inactive Nomads of the Great Shell by oranos You follow the Great Tortoise as it migrates across the land. This season, it has brought you to a war-torn woodland. Can you thrive here? Only time will tell...
Insurgent Fan Made Faction Inactive Horned Heights by baldvinjon As the Horned Heights, you have a desire to tower over the woodland and display your masterpiece. You are constantly reinforcing your towers to make them perfect and scoring points for each reinforcement. The more reinforcements, the more points you score. Your only way of fighting is to Ram your opponents, meaning that you have to move your warriors before fighting, never fighting them where you are. This results in a puzzling seesaw where you need to protect your towers but can only move from them to fight. Sometimes the best defence is a preemptive offences. Remember that once items are removed from the towers they are out of the game, take good care of them.
Insurgent (3 Reach) Fan Made Faction Inactive The Hunt and The Menace by disasterman Art by disasterman