Law of Root

English

10.1 OVERVIEW

10.2 FACTION RULES AND ABILITIES

10.2.1
Cost of Errors.
10.2.2
The Burrow.

10.3 FACTION SETUP

10.3.1
Step 1: Gather Pieces.
10.3.2
Step 2: Prepare the Burrow.
10.3.3
Step 3: Surface.
10.3.4
Step 4: Fill Buildings Tracks.
10.3.5
Step 5: Sway Starting Ministers.

10.4 BIRDSONG

10.4.1
Set Order.
10.4.2
Craft.
10.4.3
Recruit.

10.5 DAYLIGHT

10.5.1
Dig.
I
First Tie for Target Clearing.
II
No Tunnel in Supply.
10.5.2
Battle.
I
First Tie for Defender.
10.5.3
Build.
10.5.4
Act with Ministers.

10.6 EVENING

10.6.1
Rally.
I
First Tie for Destination.
II
No Such Destination.
10.6.2
Score.
10.6.3
Sway.
10.6.4
Discard Order.

10.7 MINISTERS

10.7.1
Captain.
10.7.2
Marshal.
10.7.3
Foremole.
10.7.4
Brigadier.
10.7.5
Banker.
10.7.6
Mayor.
10.7.7
Earl of Stone.
10.7.8
Baron of Dirt.
10.7.9
Duchess of Mud.