Gaining from Another Player.
At the end of a player's turn, they must remove one control marker from each hireling card they have. Then, they must give each hireling card they control that has no control markers, along with a hireling marker, to any other player
(even the player with the highest score). That player puts the hireling marker below their Evening
(as a reminder) and immediately rolls for control.
(
E.1.2 - Rolling for Control.)