Activating.
During your Daylight, if you have at least 10 victory points, you may
ACTIVATE a dominance card in your hand by placing it in your play area. Remove your score marker from the score track. You can no longer score victory points.
I
Mouse, Rabbit, or Fox Dominance.
You win the game immediately if you rule three clearings of the suit matching the activated dominance card at the start of your Birdsong.
II
Bird Dominance.
You win the game immediately if you rule two clearings in opposite corners at the start of your Birdsong.