Pythonic.
In battle, the Wyrm pawn can be allocated one additional hit per item in the Lair. Each hit allocated to the Wyrm removes one item
(Wyrm chooses) from the Lair area. If a treasure item is removed, return it to the supply. Each treasure removed as defender in battle scores one victory point for the attacker. If no hits can be allocated to items in the Lair, the Wyrm pawn is hit and removed. If the Wyrm would normally be removed from a clearing
(from a hit in battle or an ability that can remove a pawn, such as a Revolt or a Favor of the Mice card), instead place the Wyrm in an adjacent forest, then continue to deal out any remaining hits as normal.